Xcom Enemy Within Tech Tree
XCOM 2‘s tech tree is as sophisticated as the one in XCOM: Enemy Unknown and XCOM: Enemy Within.It’s similar, but don’t bank on mastering XCOM 2‘s tech trees based on your knowledge of the.
Research projects are the primary way in which new technology, equipment and are unlocked in. Research projects vary from the study, reverse-engineering, and application of recovered alien technologies to performing autopsies on alien corpses and even to the interrogation of captured alien specimens. The completion of research is the primary function of and the more scientists you have the quicker research projects finish; also significantly reduce the amount of time required for specific research projects. Research projects can be changed at any time and accumulated research time will remain if the active project is changed (the earlier project will continue where it left off, once it is resumed).
ProjectRequired projectRequired ComponentsResults:Experimental WarfareFoundryPhoenix CannonAlien Grenades (Foundry)Weapon Fragments5x Weapon FragmentsS.C.O.P.E.S.C.O.P.E. James blunt album zip. Upgrade (Foundry)Alien Materials5x Weapon FragmentsNano-Fiber VestUFO Power Source1x UFO Power Sourcebuilding Elerium GeneratorXeno-Biology4x Sectoid CorpsesAlien Containment BuildingArc ThrowerXeno-Biology10x Weapon FragmentsArc ThrowerOutsider ShardXeno-BiologySkeleton KeyElerium1x UFO Power Source, 10x EleriumImproved Arc Thrower (Foundry)Alien Nav Computer2x UFO Flight ComputersSatellite Nexus buildingStealth Satellites (Foundry)Hyperwave CommunicationAlien Nav ComputerHyperwave Beacon, Alloys 30x, 30x Eleriumbuilding Hyperwave RelayEthereal DevicePsi-LinkGollop Chamber buildingWeapons. ProjectRequired projectRequired ComponentsResults:Carapace ArmorAlien Materials10x AlloysCarapace ArmorAlloy SHIVSkeleton SuitCarapace Armor15x AlloysSkeleton SuitTitan ArmorCarapace Armor15x Alloys, 5x EleriumTitan ArmorGhost ArmorTitan Armor, Hyperwave Communication15x Alloys, 15x EleriumGhost ArmorArchangel ArmorTitan Armor, New Fighter Craft15x Alloys, 15x EleriumArchangel ArmorDog ArmorInterrogation of an Ethereal or a Sectoid Commander10x Alloys, 10x EleriumPsi ArmorFighters.


Xcom Enemy Within Mec Trooper

ProjectRequired ComponentsResults:Heavy Weapons Platform5x EngineersS.H.I.V.Alien GrenadesCaptured Alien Grenade, 20x Engineers, 20x Weapon Fragments, 25x Alloys, 10x EleriumAlien GrenadesImproved Medikit15x Engineers, 20x Weapon Fragments, 4x Thin Man corpsesMedikit heals 50% more life pointsImproved Arc Thrower10x Engineers, 20x Weapon Fragments, Alloys 20x, 20x Elerium, 4x Drone wrecksArc Thrower has a better chance to stun foreignAdvanced Repair20x Engineers, 30x Alloys, 10x Elerium, 4x Heavy Floater corpsesReduces repair time fighters and S.H.I.V.S.H.I.V. Laser10x Engineers, 15x Weapon Fragments, 30x AlloysS.H.I.V. Is armed with a laser gunPlasma S.H.I.V.20x Engineers, 30x Weapon Fragments, 45x Alloys, 30x EleriumS.H.I.V. Is armed with a plasma gunS.H.I.V.
Xcom Enemy Within Tech Tree House
Repair10x Engineers, 15x Alloys, 15x EleriumArc Thrower can repair the S.H.I.V. Suppression15x EngineersS.H.I.V.