Stalker Shadow Of Chernobyl Secret Lab
Alright fellow Escapians (escapists?escapees?fuck it.) I'd like to tell you about a strange and mysterious game released back in the long forgotten year of 2007! To cut to the chase I'm here to talk about S.T.A.L.K.E.R: Shadow of Chernobyl (not the prequel Clear Sky).So the premise of STALKER is that in 2006 a second explosion erupted from the long forgotten Chernobyl nuclear power plant (look it up!). Only this explosion created waves of hideous mutants, crazy time-space anomalies, and hoards of angry bandits rather than just your every day radiation. Fallout 4 crowbar mod.
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- Shadow Of Chernobyl. Cheatbook is the resource for the latest Cheats, tips, cheat codes, unlockables, hints and secrets to get the edge to win. Next Chernobyl NPP Secret Lab - Quests Prev Chernobyl NPP Quests I'll start off by explaining how to reach the location required to fulfill Wish Granter's quest. You will have to remember, though, that if you choose these endings, you won't be able to unlock the best possible ending of the game.
The 'Zone' as the area came to be called, was cordoned off by the army but the promise of valuable artifacts from within proved too much of a lure to keep everyone out.Now these men (no girls allowed in the zone apparently), these Scavengers, Trespassers, Adventurers, Loners, Killer, Explorers and Robbers (get it? STALKERs!) roam the zone seeking glory and/ or avoiding mutant related death. You are one such STALKER, recovered from the back of a 'death truck' and suffering from a never before seen case of plot-convenient amnesia, and ready to take on the zone!Whew! Now that the intro's out of the way let's talk turkey. In terms of gameplay STALKER could best be described as an 'Open world FPS-Survival horror-RPG-ish thing'.

STALKER is a lot like a traditional FPS, only harder. Let me explain, When a development team is usually making a game they probably test it and tweak things a bit to make sure players don't crush their keyboards into Chiclets. The team behind STALKER decided to make the villains in their game a bit smarter than normal FPS fodder.and a good deal stronger.and armed with enough high powered weaponry to take on the entirety of the US Army and still have enough left over to consider invading England. And you get a slingshot. Filled with strawberries.
Well, not really, but the difficulty does get a tad frustrating at times, however this does make every fight feel like an accomplishment, and it rarely feels like a chore.But this leads me to one of the game's strong points: a deep, deep, sense of immersion. Whether you're fighting bandits or wandering the empty halls of lab X-18, STALKER draws you in and wraps you in its universe. The game just feels so creepy, yet so right. The game also boasts the semi-impressive A-life system, which means things in the environment change whether you're there or not. Factions lose and retake territory, anomalies move, and mutants wander throughout the zone.
Stalker Chernobyl Free Download
Sadly, the A-life system in the vanilla game isn't as active as one would like it to be, but there are several mods that fix this. I thought this was quite a nice review. It was divided into sections well, but never felt like it was made by a machine.I do disagree with your claims of excessive difficulty, however.
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Sure, it's hard until you get some decent guns, but if you use guerilla tactics, hiding behind cover, to slowly whittle down the numbers of the soldiers under the bridge in the first area with your pistol (it takes patience), you can take their guns (running back and forth to the trader's to sell the extras and make money). Once you have some decent mid-long range weapons, you're pretty much set. I thought this was quite a nice review. It was divided into sections well, but never felt like it was made by a machine.I do disagree with your claims of excessive difficulty, however. Sure, it's hard until you get some decent guns, but if you use guerilla tactics, hiding behind cover, to slowly whittle down the numbers of the soldiers under the bridge in the first area with your pistol (it takes patience), you can take their guns (running back and forth to the trader's to sell the extras and make money). Once you have some decent mid-long range weapons, you're pretty much set.Thanks, I guess i should have clarified what i meant by the game being very hard.
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I meant that if you attempt to 'run and gun', or even get a bit fancy and try running around, you get gunned down really fast. I enjoyed being forced to think tactically and fighting difficult NPC's but some people might find it too hard.