Fallout New Vegas Workshop
BethesdaReleased nearly four years ago, Fallout: New Vegas was and still is an incredible RPG. Created by the hearts and minds that brought us Fallout 2, Icewind Dale, Planescape: Torment and many other legendary CRPGs, it should be no surprise to anyone that it's such a great game. Though the world and characters are very well-written, it still has it's limitations, being a Bethesda game released in the Gamebryo engine.
While I agree it would be great to have Workshop Support for NV. It's just not feasible this late in it's release. I hope the next Fallout has. Fallout: New Vegas in particular is the one I've seen most amount of. Outside of Steam Workshop, which isn't available for New Vegas, it is.
Whilst its predecessor managed to do a commendatory job resurrecting the Fallout franchise and bringing it to the attention of the mainstream audience, it left some older fans in the cold. That's where Fallout: New Vegas, an indirect sequel to Bethesda's take on the series, comes in. Rather than being developed by Bethesda employees, the reigns for development were handed over to Obsidian, some of the employees of which had worked on Fallout 2. Fallout: New Vegas managed to be an improvement over its precursor in nearly every way. Oh, rest assured, Fallout: New Vegas still has the occasional Bethesda quirks. Watered down gameplay, dumbing down, and bugs galore are still present. In spite these flaws however, it remains a masterwork in the genre, one that can only be made better through the modding community.
With a few mods, many of Fallout: New Vegas' flaws cease to exist altogether. If you're a hardcore fan of the original games, fret not. There's more than a few adjustments you can make to your game to make it every bit as challenging and engaging as the original games.
Perhaps you love everything about the vanilla game, and you just want more. Don't worry, the modding community's got that covered.
Maybe you just want your game to look gorgeous, performance be damned. If so, you're in luck, because with a few (dozen) modifications, you'll have one of the best RPGs made, handcrafted to suit your personal tastes. Whereas Fallout 3 is a good game with a lot of problems that can be moulded into a better game through modding, Fallout: New Vegas is an excellent roleplaying experience that can be made even better through mods. Though the amount of mods that make Fallout: New Vegas an even more powerful experience are too numerous to be counted in such a simple list, we'll do our best to name some of the best.
It was early 2013 when we first heard about, a tremendously ambitious mod that promised an entirely standalone prequel campaign for Fallout: New Vegas. Set in the year 2260, long before the events of New Vegas, the aim was for a Fallout 3-sized map with a new Vault, an original cast, and '5000 lines of professional-quality dialog' delivered by more than 20 different voice actors. Fast-forward four years and some, and it's still not out, but it's getting closer—and it's got a brand-new name, too.' New California is a superior name for this mod,' project leader Brandan Lee explained in a. 'It's opening shot is of California, the intro is all about California, we say California several times in the narration, it's set in California, within New California Republic territory, about the struggles of New California against California factions that impact the New California Republic in New Vegas.' Fallout: New California follows the adventures of 'the kid from Vault 18,' who makes a fateful decision on the final night of the Vault Ball season that will impact the future of the entire New California Republic. 'Vault 18 is at the heart of the California Wasteland high in the San Bernardino Mountains, and it's legendary Wasteland Scouts have managed to keep its secrets safe for decades despite the wars raging beyond the great door.
In their old age, their adventures have created a new generation to take their place. If their rebellious adopted kids survive the threat brewing within their own ranks,' the description states.' You will face the New California Republic under president Wendell Peterson, the New Reno Mob's Bishop Family, the remnant Shi Clans, The Enclave Leonidas Squadron, the Super Mutant Army, and the 'legions' of bloodthirsty Survivalist Raider Tribes that have allied together in the remote Athens-Tec Uranium Mine off the Long I-15. Through them all you'll choose your path from SPECIAL dialog options, acquired PERKs, and travel with 8 possible companions depending on your choices. You'll enjoy two new radio stations, hours of voice acting, and professional grade presentation.' Work on the mod actually began using Fallout 3, according to the, but shifted to New Vegas after it was released in 2010.
Fallout New Vegas Mods
The first of three planned installments was released in May 2013, but shortly after that the decision was made to cut it to just two parts, the second of which—and thus the whole thing—is almost finished.' We'll be releasing the entire mod all at once start to finish, basically rebuilt from the ground up as a single mod. No parts, and no extra downloads. Everything all together in one solid 6GB package,' Lee wrote. 'We have the Alpha version internally circulating in a small group of fellow modders, HOPEFULLY who will be assisting us in getting more upgrades to our map, bug patches, and some minor extra quests, guns, gear, VFX, static art, and creatures.
Fallout New Vegas Mods
![Fallout Fallout](https://staticdelivery.nexusmods.com/mods/130/images/60904-3-1446581092.jpg)
That means things aren't far off, and we'll have a release date as soon as Rick wraps up MQ05 and Jack adds the new weather and missile launch effects.' Fallout: New California is expected to be ready for release later this year.Thanks,.